Green Community (2009)

Potion Design

Learn and awareness

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Data

Author

Potion Design

Year

2009

Name

Green Community

Project type

education

Objective

Fun and awareness-raising

Data of last exhibition

Place

National Building Museum

Year

2009

City

Washington, DC - USA

Description of the project

Using full-body interaction rarely achieved through screen-based installations, the Transportation Hallway features three human-scale “traffic lanes”—bicycle, car or bus—projected onto the floor. As visitors navigate each lane, their chosen mode of transport moves with them while pop-up signs describe that vehicle’s benefits and consequences to the environment.

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Author biography

Potion Design is a group whose main objective is people. Moreover, all their projects are based on interaction and the digital medium as their main tool. They have done a lot of things: from inventing new methods of interactivity, to using creative methods to get technology to be used in an awareness-raising way or even using screens the size of a room.

"We love a challenge. We research and strategize and prototype. We use our technical know-how, creative could-be, and strategic can-do for cultural and corporate clients near and far, large and small".

Interaction analysis

Interaction explanation

The interface is digital, so it is considered GUI type.

The user is guided to the game platform and once on the platform must follow the correct steps.

Interaction model

Graphical User Interface

Command Line Interface

Tangible User Interface

Other

Interactive design approach

User centered

Activity centered

System design

Genius design

Interactive input

Camera detection

User experience for kids

Does it have instant feedback?

Yes

No

The user's movement is shown through the vehicle of their choice chasing them. This is why it is easy to see that something is happening, as the element follows the user.

How is the navigation?

Multiple navigation

Step by step navigation

Other

By having to follow the road, it can be considered a step-by-step navigation.

There are no menus, so multiple navigation is out of the frame.

About the text and fonts

This exhibition doesn't show text, so we can't analyse it.

About the visual and audible inputs

Does it contain sounds?

Yes

No

I am not sure

Does it contain animations?

Yes

No

Does it contain vivid colors?

Yes

No

Although there are different colours, they are not very saturated. Even so, they have a lot of contrast, which makes them easy to see.

There is no animation as they are still images.

What icons do they show?

Abstract

No icons

Literal

Other

The interface is based on user choice through icons. Each icon represents a different action. Some of them are literal, such as the petrol station or vehicles, but others are more abstract.

This can be a problem of understanding for younger children.

Does it have an option to personalise?

Yes

No

Universal Design Principles

Which of the 125 Universal Design Principles are correctly applied in the project?

Important for the exhibition organisation (physical space)

Accesibility

Entry Point

Prospect-Refuge

Storytelling

Wayfinding

Important for the way of showing information

Advance Organiser

Chunking

Highlighting

Iconic Representation

Immersion

Legibility

Picture Superiority Effect

Important for the design

Biophilia Effect

Colour

Contour Bias

Savana Preference

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