Entertainment and distraction
Data of last exhibition
Hassenfeld Children’s Hospital
New York - USA
Description of the project
As a child patient, the hospital can be scary and lonely. Decisions are made for and about you that you may not understand by people you don't really know. In many cases you can be there for long periods of time. To help make that stay a little less scary, give a connection to the outside world, and give back a modicum of control Potion create City Explorer for the new Hassenfeld Children's Hospital. The large scale digital experience gives patients and their families a chance to explore an illustrated, virtual New York and, through gesture, magically engage with and alter the environment.
The installation has only one large screen, so the user is directed directly to it.
This assumes that the interface is GUI type, as it has a digital display.
Interactive design approach
Large scale gesture-based interactive for up to 6 players
User experience for kids
Does it have instant feedback?
The movement of the different games depends on the movement of the user, so the feedback is direct. In addition, in the bottom corner of the screen there is a small image of what the camera picks up, so users know whether they are being detected or not.
How is the navigation?
Even though the navigations looks free (the user can move their pets how they want), there is a clear step by step navigation. It is necessary to show the code to get your pet working.
About the text and fonts
Is the text simple?
Is the the font big (more than 12-14pt)?
Is there a lot of text?
The interface has almost no text. A few details like "spread your wings and start flying", "you are the artist, move your hands" to explain the mini-games.
The text can be written in a large size, over 12-14 pt, but not much.
About the visual and audible inputs
Does it contain sounds?
Does it contain animations?
Does it contain vivid colors?
The use of eye-catching colours and animations help the user to be attracted to the installation.
I am not sure about the sound as it is not visible in the presentation videos.
What icons do they show?
Does it have an option to personalise?
Universal Design Principles
Which of the 125 Universal Design Principles are correctly applied in the project?
Important for the exhibition organisation (physical space)
Important for the way of showing information
Important for the design