Light Ball Orchestra
Experiment and play
Data of last exhibition
2020 - Present
Description of the project
The overhead light-balls communicate with those on the floor, as one is touched, the surrounding balls will be affected, changing the color of the entire space. Roll the light-ball in front of you and it will change color and release sound. In the same space participants use their bodies, interacting with the different-sized light-balls to change the color of the space and to make music.
In terms of space as an interface, interaction is free as the user can choose the desired path, there is no predetermined order.
In the exhibition, the user will be able to interact with a GUI-type interface through which they will activate new sounds and colours.
Interactive design approach
User experience for kids
Does it have instant feedback?
The kid gets feedback the moment they move the balls.
How is the navigation?
There is no route to follow.
About the text and fonts
This exhibition doesn't show text, so we can't analyse it.
About the visual and audible inputs
Does it contain sounds?
Does it contain animations?
Does it contain vivid colors?
There is no animation, because is a GUI interface, but the sound and colours are the most important (and only) part of the exhibition.
What icons do they show?
Does it have an option to personalise?
Universal Design Principles
Which of the 125 Universal Design Principles are correctly applied in the project?
Important for the exhibition organisation (physical space)
Important for the way of showing information
Important for the design