Sketch Piston - Playing Music (2015)

teamLab

Fun and explore

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Data

Author

teamLab

Year

2015

Name

Sketch Piston - Playing Music

Project type

explore

Objective

Explore and have fun

Data of last exhibition

Place

ArtScience Museum

Year

2020 - Present

City

Singapore

Description of the project

This instrument lets people play music by drawing lines on the screen with their fingers and then tapping the screen to place various stamps.

The canvas is the world, and the lines and stamps drawn affect the world, which is created as sounds are played and characters bounce around. The musical scale played on a line depends on the height where it is drawn. People play music together by drawing lines and tapping the screen to place stamps.

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Author biography

teamLab (f. 2001) is an international art collective, an interdisciplinary group of various specialists such as artists, programmers, engineers, CG animators, mathematicians and architects whose collaborative practice seeks to navigate the confluence of art, science, technology, and the natural world.

teamLab aims to explore the relationship between the self and the world and new perceptions through art. In order to understand the world around them, people separate it into independent entities with perceived boundaries between them. teamLab seeks to transcend these boundaries in our perception of the world, of the relationship between the self and the world, and of the continuity of time. Everything exists in a long, fragile yet miraculous, borderless continuity of life.

Interaction analysis

Interaction explanation

In terms of space as an interface, interaction is free as the user can choose the desired path, there is no predetermined order.

In the exhibition, the user will be able to interact with a TUI-type interface through which they will activate new sounds.

Interaction model

Graphical User Interface

Command Line Interface

Tangible User Interface

Other

Interactive design approach

User centered

Activity centered

System design

Genius design

Interactive input

Touch Screen, pattern recognition

User experience for kids

Does it have instant feedback?

Yes

No

The kid sees the environment change when they touch the walls

How is the navigation?

Multiple navigation

Step by step navigation

Other

There is no order in the space, the user can interact with whatever they want.

About the text and fonts

This exhibition doesn't show text, so we can't analyse it.

About the visual and audible inputs

Does it contain sounds?

Yes

No

I am not sure

Does it contain animations?

Yes

No

Does it contain vivid colors?

Yes

No

The sound is key in this installation. The sound and animations help with the immersion.

What icons do they show?

Abstract

No icons

Literal

Other

Does it have an option to personalise?

Yes

No

Universal Design Principles

Which of the 125 Universal Design Principles are correctly applied in the project?

Important for the exhibition organisation (physical space)

Accesibility

Entry Point

Prospect-Refuge

Storytelling

Wayfinding

Important for the way of showing information

Advance Organiser

Chunking

Highlighting

Iconic Representation

Immersion

Legibility

Picture Superiority Effect

Important for the design

Biophilia Effect

Colour

Contour Bias

Savana Preference

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